![]() This means not in a capital and not in an army (offence or defence) village. It is ESSENTIAL that any level 20 treasuries be built in a chiefable village. Where possible, players should also be building a level 20 treasury village. Players who harbour hopes of having and using an arty should be building more than one level 10 treasury village. This would normally be from your hammer village. Large or unique require a level 20.Īll players should be building at least one level 10 treasury. Look at the map, speak to your neighbours and work out where you need to build cats – then build them. If your spawn is isolated from your cluster and there are no SA players within its 7 x 7, then you will be required to build cats there. If for example, your spawn shares a 7 x 7 with another player, and that other player has cats, then u needn’t build cats there yourself. What is essential is that SA has the ability to launch and land cats, at almost any location, in as short a time as possible.Įach 7 x 7 should have a village in it somewhere with the capacity to launch cats. It doesn’t matter if you are a defensive player. It doesn’t matter if the escort for these cats is only 100 clubbies. It is to this end you are required to build local cats. It follows that having cats close to where the arty village spawns, will speed up the seizure immeasurably. The speed by which we are able to seize artys will be determined by the slowest travel time of those 3 stages which invariably will be that of the cat wave. To seize them, the natar defences must be cleared, the treasury destroyed with cats and a hero attack the village, having been launched from a village which itself hosts a treasury. This message is to let u know what u must be doing now so we aren’t left behind when the artys do appear.Īll players must have a minimum of 100-200 local cats. Other messages will deal with the details as to how artys are to be captured, how they will be assigned, how they will be defended though its right for you all to know at this stage, that anyone who is active and who will be able to make proper use of an arty, will have some time with an arty during the server. #Artifact meaning travian series#This is the first of a series of MMs so that we can fulfill our true potential and be fully prepared for not only artys but the wars which will follow it. How well the various alliances do in seizing them will be a good indication as to which alliances have got what it takes to win the server, and which do not. It is to be our first real test of the server. Ps: best regards to Steve for allowing me to quote some of his articles.Ĭredit for “ the advantages and disadvantages to settling in the Gray Zone” can go the original writer, Steve at are coming and we must be ready for them. We will explain more about in the next posts, so stay tune. I hope with this brief explanations, can give your hints about what Travian 4 about. Also, as soon as you settle, the natars will launch catapult attacks at you.A high amount of online time is a must and you should have atleast one dual and some sitters to cover for your account! Being in the center means you’ll attract a lot of players so be prepared to take quite a lot of action.A way to deal with this inconvenience is to find a good cropper right next to where the grey area ends and have other villages settled a few squares away on normal terrain. At any rate you probably won’t want to have more than 2-3 villages in this area. Any villages settled in the grey zone give no culture points! Ouch! Be prepared to use a lot of artworks and host constant parties to compensate for that.Such a position is great for taking artifacts because unique artefact’s tend to spawn close to the center of the map!ĭisadvantages to Settling in the Grey Zone:.Being close to the center you have a great opportunity for raiding as well!.Thus you can provide great support to your own WW as well as strike quickly (and unexpectedly) at enemy WWs and their support villages! You’ll be close to all WW Villages which in T4 have a fixed position which is known right from the start of the game.Many 9c and 15c croppers can be found here and because of all the +50% bonus there is a very high probability to find croppers with +150% bonus! There are a high degree of croppers in this area.All Oases have a +50% bonus, including wood, iron and clay!.Now, lets see what the advantages and disadvantage to settling in the Gray Zone. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |